/development/std/vec/mutation.nct
mutation.nct
//! Vec capacity management, initialized-prefix mutation, and destruction.
see ./index.nct
see ./errors.nct
see ./storage.nct
use /internal/mem.allocation_abort
use /internal/ptr.{drop_value_at_ptr, from_addr, pointee_size}
use /internal/ptr.{slice_from_raw_parts_value, store_value_to_ptr, take_value_at_ptr}
use /mem.try_grow_owned
use /ptr.addr
func try_reserve<T>(values: &+Vec<T>, additional: usize): void! {
if additional == 0 {
return
}
let values_len: usize = values.len
if additional > 18446744073709551615 - values_len {
return capacity_overflow()
}
let required_capacity: usize = values_len + additional
let values_capacity: usize = values.capacity
if values_capacity >= values_len {
let spare_capacity: usize = values_capacity - values_len
if additional <= spare_capacity {
return
}
}
let element_size: usize = pointee_size(values.ptr)
if element_size == 0 {
return unsupported()
}
if required_capacity > 18446744073709551615 / element_size {
return capacity_overflow()
}
if values_len > 18446744073709551615 / element_size {
return capacity_overflow()
}
let byte_capacity: usize = required_capacity * element_size
try_grow_owned(&+values.storage, byte_capacity)?
values.ptr = from_addr(addr(values.storage.bytes().ptr()))
values.capacity = required_capacity
return
}
func reserve<T>(values: &+Vec<T>, additional: usize): void {
try_reserve(values, additional) catch allocation_error {
return allocation_abort()
}
return
}
func clear<T>(values: &+Vec<T>): void {
let element_size: usize = pointee_size(values.ptr)
while values.len != 0 {
let next_len: usize = values.len - 1
values.len = next_len
drop_value_at_ptr(values.ptr, next_len * element_size)
}
return
}
func truncate<T>(values: &+Vec<T>, requested_len: usize): void {
while values.len > requested_len {
let removed: T = pop(values) otherwise { return }
}
return
}
func pop<T>(values: &+Vec<T>): T? {
if values.len == 0 {
return none
}
let next_len: usize = values.len - 1
values.len = next_len
let element_size: usize = pointee_size(values.ptr)
return take_value_at_ptr(values.ptr, next_len * element_size)
}
func try_push<T>(values: &+Vec<T>, value: T): void! {
let old_len: usize = values.len
try_reserve(values, 1)?
let element_size: usize = pointee_size(values.ptr)
let byte_offset: usize = old_len * element_size
store_value_to_ptr(values.ptr, byte_offset, move value)
values.len = old_len + 1
return
}
func push<T>(values: &+Vec<T>, value: T): void {
try_push(values, move value) catch allocation_error {
return allocation_abort()
}
return
}
func try_insert<T>(values: &+Vec<T>, index: usize, value: T): void! {
let old_len: usize = values.len
if index > old_len {
return index_out_of_bounds()
}
// No fallible operation is permitted after this point. The initialized
// prefix remains unchanged if capacity growth fails.
try_reserve(values, 1)?
let element_size: usize = pointee_size(values.ptr)
var hole: usize = old_len
while hole > index {
let source_index: usize = hole - 1
let shifted: T = take_value_at_ptr(values.ptr, source_index * element_size)
store_value_to_ptr(values.ptr, hole * element_size, move shifted)
hole = source_index
}
store_value_to_ptr(values.ptr, index * element_size, move value)
values.len = old_len + 1
return
}
func insert<T>(values: &+Vec<T>, index: usize, value: T): void {
try_insert(values, index, move value) catch insert_error {
return allocation_abort()
}
return
}
func remove<T>(values: &+Vec<T>, index: usize): T? {
let old_len: usize = values.len
if index >= old_len {
return none
}
let element_size: usize = pointee_size(values.ptr)
let removed: T = take_value_at_ptr(values.ptr, index * element_size)
var hole: usize = index
while hole + 1 < old_len {
let source_index: usize = hole + 1
let shifted: T = take_value_at_ptr(values.ptr, source_index * element_size)
store_value_to_ptr(values.ptr, hole * element_size, move shifted)
hole = source_index
}
values.len = old_len - 1
return move removed
}
instance Vec<T> {
method &+self.reserve(additional: usize): void {
reserve(self, additional)
return
}
method &+self.try_reserve(additional: usize): void! {
try_reserve(self, additional)?
return
}
method &+self.clear(): void {
clear(self)
return
}
method &+self.truncate(requested_len: usize): void {
truncate(self, requested_len)
return
}
method &+self.retain<F>(predicate: F): void where F: &+func(&T): bool {
var predicate_fn = move predicate
let element_size: usize = pointee_size(self.ptr)
let original_len: usize = self.len
var read_index: usize = 0
var write_index: usize = 0
while read_index < original_len {
let current: &T = &slice_from_raw_parts_value(self.ptr, original_len)[read_index]
if predicate_fn(current) {
if write_index != read_index {
let retained: T = take_value_at_ptr(self.ptr, read_index * element_size)
store_value_to_ptr(self.ptr, write_index * element_size, move retained)
}
write_index += 1
} else {
drop_value_at_ptr(self.ptr, read_index * element_size)
}
read_index += 1
}
self.len = write_index
return
}
method &+self.push(value: T): void {
push(self, move value)
return
}
method &+self.try_push(value: T): void! {
try_push(self, move value)?
return
}
method &+self.insert(index: usize, value: T): void {
insert(self, index, move value)
return
}
method &+self.try_insert(index: usize, value: T): void! {
try_insert(self, index, move value)?
return
}
method &+self.remove(index: usize): T? {
return remove(self, index)?
}
method &+self.pop(): T? {
return pop(self)?
}
}
drop Vec<T>(&+self) {
clear(self)
self.capacity = 0
return
}